pippo = the memberNum of sprite the currentSpriteNum
pluto = pippo + 1
paperino = pippo + 2
propertyDescriptionList = [#pCastORIG: [#comment: "Numero elemento del Cast di origine del bottone", #format: #integer, #default: pippo], #pCastFB1: [#comment: "Numero elemento del Cast del primo feedback", #format: #integer, #default: pluto]]
return propertyDescriptionList
end
on mouseEnter me
set the memberNum of sprite the currentSpriteNum to pCastFB1
cursor(280)
updateStage()
end
on mouseLeave me
set the memberNum of sprite the currentSpriteNum to pCastORIG
cursor(-1)
updateStage()
end
on mouseDown me
cursor(280)
updateStage()
end
on mouseUp me
set the memberNum of sprite the currentSpriteNum to pCastORIG